scripted_gui = { KR_welcome_splash = { context_type = player_context window_name = "KR_welcome_splash_container" dirty = KR_welcome_splash_variable ai_enabled = { always = no } visible = { has_country_flag = show_welcome_splash } effects = { options_button_click = { clr_country_flag = show_welcome_splash #country_event = kr.political.1 #触发一个事件 } } } }