# 作者:幸好无声(8小时速冻水饺、胡桃) Q号:1803770293 Q群:950718988 欢迎把该文件存在的问题反馈给我 # 纯新增 (打[?]表示本地化没有,我自己按照钢四语理解的意思) army_claim_attack_factor = 陆军师已宣称领土攻击 air_invasion_division_cap = 空降登陆部队数量上限 air_invasion_preparation = 空降登陆准备时间 army_claim_defence_factor = 陆军师已宣称领土防御 army_experience_from_volunteers = 来自志愿军的陆军经验 army_retreat_speed_factor = 陆军师撤退速度 modifier_army_sub_unit_category_rocket_artillery_attack_factor = 所有火箭炮攻击 planning_decay_rate_factor = 作战准备下降率 rangers_special_forces_contribution_factor = 游骑兵特种部队上限贡献 autonomy_manpower_share_from_subjects = 附属国人力要求[附属国部队所需要的人力] resources_to_overlord_factor = 向宗主国提供资源 _mastery_gain_factor = 单个学说精通度增长系数 原版全子学说类型(vsc请按alt+z自动换行,我翻译不动了草,本地化文件里有): air_cavalry, air_subdoctrine_aerial_reconnaissance, air_subdoctrine_bomber_interception, air_subdoctrine_carpet_bombing, air_subdoctrine_carrier_strikes, air_subdoctrine_coastal_air_patrol, air_subdoctrine_deep_air_raids, air_subdoctrine_dive_bombers, air_subdoctrine_dogfighting_mastery, air_subdoctrine_escort_fighter, air_subdoctrine_fighter_bombers, air_subdoctrine_fighter_central_field, air_subdoctrine_fighter_homeland_defense, air_subdoctrine_flexible_fire_support, air_subdoctrine_flying_artillery, air_subdoctrine_flying_fortresses, air_subdoctrine_heavy_aircraft_focus, air_subdoctrine_long_range_escort, air_subdoctrine_naval_strike_tactics, air_subdoctrine_naval_torpedo_tactics, air_subdoctrine_night_bombing, air_subdoctrine_open_ocean_air_patrol, air_subdoctrine_operational_air_support, air_subdoctrine_tactical_battlefield_support, air_subdoctrine_tactical_flexibility, air_subdoctrine_theater_interdiction, anti_aircraft_cruisers, anti_tank_frontline, armored_cavalry, armored_cavalry_no_lar, armored_infantry_support, armored_raiders, armored_spearhead, armored_spearhead_no_lar, assault_infantry, battlecruiser_supremacy, battleship_antiair_screen, broad_naval_support, capital_hunters, carrier_battlegroups, coastal_defence_fleet, coastal_minelaying, commandos, convoy_escort, deep_battle, deep_battle_no_lar, defensive_postures, escort_carrier_support, expeditionary_warfare, field_engineering, fire_concentration, floating_airfields, flying_batteries, grand_assault, great_war_infantry, guerilla_war, hunter_killers, infiltration_tactics, irregulars, jeune_ecole, large_unit_tactics, last_stand, light_task_forces, line_of_battle, long_range_submarines, massed_carrier_fleet, mission_type_tactics, mobile_defense, mobile_infantry, mobile_recon_and_assault, mobile_recon_and_assault_no_lar, mounted_infantry, naval_gunfire_support, patrol_boats, peoples_war, rapid_domination, screen_support_focus, self_propelled_support, siege_artillery, streamlined_deployment, submarine_coastal_defense, submarine_fleet_operations, support_integrated_operations, tank_destroyer_force, torpedo_primacy, wolfpacks, 原版全母学说类型(vsc请按alt+z自动换行): grand_battleplan(决战计划), mass_assault(人海突击), new_base_strike(基地打击), new_battlefield_support(战场支援), new_convoy_raiding(贸易阻断), new_fleet_in_being(存在舰队), new_mobile_warfare(机动作战), new_operational_integrity(连续作战), new_strategic_destruction(战略破坏), superior_firepower(优势火力) _track_mastery_gain_factor = 子学说轨道精通度增长系数 原版全类型: armor(装甲子学说), capital_ships, carriers(航母子学说), combat_support(炮兵子学说), fighter_aircraft(战斗机子学说), heavy_aircraft(重型飞机子学说), infantry(步兵子学说), medium_aircraft(中型飞机子学说), operations(作战子学说), screens(屏卫舰子学说), strike_aircraft(攻击机子学说), submarines(潜艇子学说) air_invasion_plan_cap = 空降作战计划上限 air_invasion_prep_days = 空降作战准备时间 annex_subject_cost_factor = 吞并附属国花费系数 automatic_grant_medal_chance = 自动获得免费勋章几率 can_guarantee_other_ideologies = 可以保障独立其他意识形态的国家[填写布尔值,即yes或no,1或0] experience_gain__training_factor = 训练中单位经验获得系数 factory_energy_consumption = 工厂能源消耗 local_resources__factor = 本地资源获取率 naval_invasion_plan_cap = 登陆作战计划上限 naval_invasion_prep_days = 登陆作战准备时间 shore_bombardment_collateral_damage_factor = 对岸炮击附带损害 special_forces_doctrine_cost_factor = 特种部队战术消耗 unit_medal_effectiveness = 单位勋章效率 faction_influence_contribution_factor = 阵营影响贡献系数 faction_influence_war_score_factor = 阵营影响战争分数系数 faction_subject_contribution_gain = 附属国贡献减成 intelligence_operation_speed = 情报行动速度系数 amphibious_invasion_against = 对该国两栖登陆[疑似无用] headquarters_experience_gain_factor = 从海军指挥部获得的经验 invasion_preparation_against = 对该国海上登录准备[疑似无用] max_organisation = 海军最大组织度[别问为什么只是海军的,因为官方只给了海军的修正类别] naval_hit_chance_against = 海军对该国命中率[疑似无用] naval_invasion_division_cap = 登陆作战部队数量上限 naval_mission_xp_factor = 海军任务经验系数 naval_ship_recovery_chance = 舰船组织度恢复速率[疑似无用] naval_ship_recovery_chance_factor = 舰船组织度恢复速率系数[疑似无用] naval_supply_consumption_factor = 海军补给消耗 navy_capital_ship_attack_factor_against = 主力舰对该国攻击[疑似无用] navy_capital_ship_defence_factor_against = 主力舰对该国防御[疑似无用] navy_screen_attack_factor_against = 屏卫舰对该国攻击[疑似无用] navy_screen_defence_factor_against = 屏卫舰对该国防御[疑似无用] navy_submarine_attack_factor_against = 潜艇对该国攻击[疑似无用] navy_submarine_defence_factor_against = 潜艇对该国防御[疑似无用] spotting_chance_against = 对该国的侦测几率 _drift_from_guarantees = 境外独立保障产生的意识形态增长 naval_repair_support_factor = 维修舰-最大维修效果 naval_general_support_factor = 支援舰-最大支援效果 naval_general_support_value_factor = 支援舰-支援值 naval_repair_support_value_factor = 维修舰-维修值 local_factory_energy_consumption = 本地工厂能源消耗 air_invasion_preparation = 空降登陆准备时间 naval_critical_score_chance_factor_against = 海军对该国打出致命一击的几率[疑似无用] industrial_capacity_dockyard_powered = 已供能的船坞产出 industrial_capacity_factory_powered = 已供能的工厂产出 out_of_power_impact_factor = 降低缺乏电力的惩罚 production_speed_buildings_powered_factor = 已供能的建设速度 # 修改 (左旧右新) modifier_army_sub_unit_marines_attack_factor → modifier_army_sub_unit_marine_attack_factor modifier_army_sub_unit_marines_defence_factor → modifier_army_sub_unit_marine_defence_factor modifier_army_sub_unit_marines_max_org_factor → modifier_army_sub_unit_marine_max_org_factor modifier_army_sub_unit_marines_speed_factor → modifier_army_sub_unit_marine_speed_factor